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Current File : /lib/emacs/28.2/native-lisp/28.2-f174dd52/preloaded/button-747c9d6e-948de613.eln
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|�0  	���o�pp"f174dd52"+	[many "F616e6f6e796d6f75732d6c616d626461_anonymous_lambda_0" (0 nil) "F616e6f6e796d6f75732d6c616d626461_anonymous_lambda_1" (1 nil) "F616e6f6e796d6f75732d6c616d626461_anonymous_lambda_2" (2 nil) "F616e6f6e796d6f75732d6c616d626461_anonymous_lambda_3" (3 nil) "F616e6f6e796d6f75732d6c616d626461_anonymous_lambda_4" (4 nil) "F616e6f6e796d6f75732d6c616d626461_anonymous_lambda_5" (5 nil) "F627574746f6e2d6d6f6465_button_mode_0" (6 (interactive (byte-code "\203\n\301!\202\302C\207" [current-prefix-arg prefix-numeric-value toggle] 2))) define-button-type "F646566696e652d627574746f6e2d74797065_define_button_type_0" (7 nil) button-type-put "F627574746f6e2d747970652d707574_button_type_put_0" (8 nil) "F627574746f6e2d747970652d676574_button_type_get_0" (9 nil) "F627574746f6e2d747970652d737562747970652d70_button_type_subtype_p_0" (10 nil) "F627574746f6e2d7374617274_button_start_0" (11 nil) "F627574746f6e2d656e64_button_end_0" (12 nil) "F627574746f6e2d676574_button_get_0" (13 nil) "F627574746f6e2d707574_button_put_0" (14 nil) "F627574746f6e2d6163746976617465_button_activate_0" (15 nil) button-label "F627574746f6e2d6c6162656c_button_label_0" (16 nil) button-has-type-p "F627574746f6e2d6861732d747970652d70_button_has_type_p_0" (17 nil) "F627574746f6e2d2d617265612d627574746f6e2d70_button__area_button_p_0" (18 nil) "F6d616b652d627574746f6e_make_button_0" (19 nil) insert-button "F696e736572742d627574746f6e_insert_button_0" (20 nil) "F6d616b652d746578742d627574746f6e_make_text_button_0" (21 nil) insert-text-button "F696e736572742d746578742d627574746f6e_insert_text_button_0" (22 nil) "F627574746f6e2d6174_button_at_0" (23 nil) "F6e6578742d627574746f6e_next_button_0" (24 nil) "F70726576696f75732d627574746f6e_previous_button_0" (25 nil) "F707573682d627574746f6e_push_button_0" (26 (interactive (byte-code "\250\203	`\202\nC\207" [last-command-event] 1))) "F627574746f6e2d2d68656c702d6563686f_button__help_echo_0" (27 nil) 4 "F666f72776172642d627574746f6e_forward_button_0" (28 (interactive "p\nd\nd")) backward-button "F6261636b776172642d627574746f6e_backward_button_0" (29 (interactive "p\nd\nd")) "F627574746f6e2d2d6465736372696265_button__describe_0" (30 nil) button-describe "F627574746f6e2d6465736372696265_button_describe_0" (31 (interactive "d")) button-buttonize "F627574746f6e2d627574746f6e697a65_button_buttonize_0" (32 nil)]+
[lambda-fixup lambda-fixup lambda-fixup lambda-fixup lambda-fixup lambda-fixup (custom-declare-face 'button '((t :inherit link)) "Default face used for buttons." :group 'basic-faces) (defvar button-map (byte-code "\300 \301\302\303#\210\301\304\303#\210\301\305\306#\210\301\307\303#\210\301\310\303#\210\207" [make-sparse-keymap define-key [(control 109)] push-button [mouse-2] [follow-link] mouse-face [mode-line mouse-2] [header-line mouse-2]] 5) "Keymap used by buttons.") (defvar button-buffer-map (byte-code "\300 \301\302\303#\210\301\304\305#\210\301\306\305#\210\207" [make-sparse-keymap define-key [9] forward-button "	" backward-button [backtab]] 5) "Keymap useful for buffers containing buttons.\nMode-specific keymaps may want to use this as their parent keymap.") (defvar button-mode nil "Non-nil if Button mode is enabled.\nUse the command `button-mode' to change this variable.") (make-variable-buffer-local 'button-mode) (defvar button-mode-hook nil) (byte-code "\302\303N\204\f\304\302\303\305#\210\304\302\306\307#\210\304\302\310\311C#\210\312\313\311\311\211%\210\304\314\315\316#\210\304\314\317\320#\210\304\314\321	#\210\304\314\322\316#\210\304\314\323\324#\210\304\314\325\326\327!#\210\304\314\330\331#\210\304\314\332\331#\210\304\316\333\314#\207" [button-buffer-map button-map button-mode-hook variable-documentation put "Hook run after entering or leaving `button-mode'.\nNo problems result if this variable is not bound.\n`add-hook' automatically binds it.  (This is true for all hook variables.)" custom-type hook standard-value nil add-minor-mode button-mode default-button face button mouse-face highlight keymap type action ignore help-echo purecopy "mouse-2, RET: Push this button" evaporate t rear-nonsticky button-category-symbol] 6) (defalias 'button-category-symbol #[257 "\211\300N\206\n\301\302\"\207" [button-category-symbol error "Unknown button type `%s'"] 4 "Return the symbol used by `button-type' TYPE to store properties.\nButtons inherit them by setting their `category' property to that symbol.\n\n(fn TYPE)"] . #1=(nil)) (byte-code "\300\301\302\303#\304\301\305\306#\207" [function-put button-category-symbol speed -1 put byte-optimizer byte-compile-inline-expand] 5) (defalias 'button-type #[257 "\300\301\"\207" [button-get type] 4 "Return BUTTON's `button-type'.\n\n(fn BUTTON)"] . #1#) (byte-code "\300\301\302\303#\304\301\305\306#\207" [function-put button-type speed -1 put byte-optimizer byte-compile-inline-expand] 5) (defalias 'button--area-button-string 'car "Return area button BUTTON's button-string.") (provide 'button)]�[apply gethash cl--generic-eql-used 3 nil cl--generic-cache-miss 0 1 2 append #2=#[385 "\242\300=\205	A\207" [eql] 4 #1="\n\n(fn TAG &rest _)"] #3=#[385 "\300\207" [(t)] 3 #1#] puthash make-hash-table :test eql make-closure #[642 "\305\306\f\"\303\306\"\206(\307\300\310\301\302\311\312\306\f\f\"!\313\314!\"%\315#\210\211\262\266\202$\207" [V0 V1 V2 V3 cl--generic-eql-used apply gethash cl--generic-cache-miss 1 append #2# #3# nil puthash] 16 "\n\n(fn ARG0 ARG &rest ARGS)"] current-message toggle t button-mode boundp local-minor-modes run-hooks button-mode-hook button-mode-off-hook called-interactively-p any force-mode-line-update message "Button mode %sabled%s" "dis" " in current buffer" "en" button-mode-on-hook delq button-category-symbol error "Unknown button type `%s'" make-symbol symbol-name "-button" plist-get supertype put symbol-plist type button :supertype button-type-subtype-p button-type-get overlayp previous-single-property-change overlay-start next-single-property-change overlay-end button--area-button-p markerp get-text-property marker-buffer button--area-button-string overlay-get #s(hash-table size 3 test eq rehash-size 1.5 rehash-threshold 0.8125 purecopy t data (type 6 :type 6 category 27)) :type category put-text-property overlay-put "Button `category' property may not be set directly" internal--after-save-selected-window button-get action button-data internal--before-save-selected-window #[0 "\301\300!\207" [V0 internal--after-save-selected-window] 2] select-window display-buffer recenter mouse-action buffer-substring-no-properties button-start button-end substring-no-properties make-overlay default-button button-put make-button plist-member add-text-properties copy-sequence make-text-button get-char-property copy-marker button-at next-button next-single-char-property-change previous-single-char-property-change previous-button button-activate eventp event-start window-buffer posn-string push-button posn-point help-echo functionp eval lexical-binding substitute-command-keys selected-window abs "%s" button--help-echo user-error "No more buttons" "No buttons!" skip forward-button help-setup-xref button--describe interactive help-window-point-marker help-mode-setup temp-buffer-window-setup-hook help-mode-finish temp-buffer-window-show-hook selected-frame help-window-old-frame help-buffer temp-buffer-window-setup standard-output format-message "This button's type is `%s'." alist-get (action mouse-action) temp-buffer-window-show help-window-setup "\n\n" propertize capitalize face bold "\nThe " " of this button is" "\n" princ " `%s',\nwhich is " describe-function-1 integer-or-marker-p mapcar #[257 "\211\301\300\"B\207" [V0 button-get] 5 "\n\n(fn PROP)"] (type action mouse-action) follow-link keymap button-map (function (t t &rest t) t) (function (t t t) t) (function (&optional t) t) (function (t) (not null)) (function (t &rest t) symbol) (function (t t) t) (function (t) t) (function nil t) (function (t &optional t) t) (function (t) boolean) (function (t &rest t) t) (function (t t &rest t) sequence) (function (&optional t t) t) (function (t &optional t t t) t) (function (t) cons) (function (&optional t) boolean) (function (t t &optional t) string) consp listp]u$["\n\n(fn ARG0 ARG &rest ARGS)" "\n\n(fn GENERIC DISPATCHES-LEFT METHODS)" "Return the symbol used by `button-type' TYPE to store properties.\nButtons inherit them by setting their `category' property to that symbol.\n\n(fn TYPE)" nil "Return BUTTON's `button-type'.\n\n(fn BUTTON)" "\n\n(fn PROP)" "A minor mode for navigating to buttons with the TAB key.\n\nThis is a minor mode.  If called interactively, toggle the `Button\nmode' mode.  If the prefix argument is positive, enable the mode, and\nif it is zero or negative, disable the mode.\n\nIf called from Lisp, toggle the mode if ARG is `toggle'.  Enable the\nmode if ARG is nil, omitted, or is a positive number.  Disable the\nmode if ARG is a negative number.\n\nTo check whether the minor mode is enabled in the current buffer,\nevaluate `button-mode'.\n\nThe mode's hook is called both when the mode is enabled and when it is\ndisabled.\n\n(fn &optional ARG)" "Define a `button type' called NAME (a symbol).\nThe remaining PROPERTIES arguments form a plist of PROPERTY VALUE\npairs, specifying properties to use as defaults for buttons with\nthis type (a button's type may be set by giving it a `type'\nproperty when creating the button, using the :type keyword\nargument).\n\nIn addition, the keyword argument :supertype may be used to specify a\n`button-type' from which NAME inherits its default property values\n(however, the inheritance happens only when NAME is defined; subsequent\nchanges to a supertype are not reflected in its subtypes).\n\n(fn NAME &rest PROPERTIES)" "Set the `button-type' TYPE's PROP property to VAL.\n\n(fn TYPE PROP VAL)" "Get the property of `button-type' TYPE named PROP.\n\n(fn TYPE PROP)" "Return non-nil if `button-type' TYPE is a subtype of SUPERTYPE.\n\n(fn TYPE SUPERTYPE)" "Return the position at which BUTTON starts.\n\nThis function only works when BUTTON is in the current buffer.\n\n(fn BUTTON)" "Return the position at which BUTTON ends.\n\nThis function only works when BUTTON is in the current buffer.\n\n(fn BUTTON)" "Get the property of button BUTTON named PROP.\n\nThis function only works when BUTTON is in the current buffer.\n\n(fn BUTTON PROP)" "Set BUTTON's PROP property to VAL.\n\nThis function only works when BUTTON is in the current buffer.\n\n(fn BUTTON PROP VAL)" "Call BUTTON's `action' property.\nIf USE-MOUSE-ACTION is non-nil, invoke the button's `mouse-action'\nproperty instead of `action'; if the button has no `mouse-action',\nthe value of `action' is used instead.\n\nThe action can either be a marker or a function.  If it's a\nmarker then goto it.  Otherwise if it is a function then it is\ncalled with BUTTON as only argument.  BUTTON is either an\noverlay, a buffer position, or (for buttons in the mode-line or\nheader-line) a string.\n\nIf BUTTON has a `button-data' value, call the function with this\nvalue instead of BUTTON.\n\nThis function only works when BUTTON is in the current buffer.\n\n(fn BUTTON &optional USE-MOUSE-ACTION)" "Return BUTTON's text label.\n\nThis function only works when BUTTON is in the current buffer.\n\n(fn BUTTON)" "Return non-nil if BUTTON has `button-type' TYPE, or one of its subtypes.\n\n(fn BUTTON TYPE)" "Return non-nil if BUTTON is an area button.\nSuch area buttons are used for buttons in the mode-line and header-line.\n\n(fn B)" "Make a button from BEG to END in the current buffer.\nThe remaining PROPERTIES arguments form a plist of PROPERTY VALUE\npairs, specifying properties to add to the button.\nIn addition, the keyword argument :type may be used to specify a\n`button-type' from which to inherit other properties; see\n`define-button-type'.\n\nAlso see `make-text-button', `insert-button'.\n\n(fn BEG END &rest PROPERTIES)" "Insert a button with the label LABEL.\nThe remaining arguments form a plist of PROPERTY VALUE pairs,\nspecifying properties to add to the button.\nIn addition, the keyword argument :type may be used to specify a\n`button-type' from which to inherit other properties; see\n`define-button-type'.\n\nAlso see `insert-text-button', `make-button'.\n\n(fn LABEL &rest PROPERTIES)" "Make a button from BEG to END in the current buffer.\nThe remaining PROPERTIES arguments form a plist of PROPERTY VALUE\npairs, specifying properties to add to the button.\nIn addition, the keyword argument :type may be used to specify a\n`button-type' from which to inherit other properties; see\n`define-button-type'.\n\nThis function is like `make-button', except that the button is actually\npart of the text instead of being a property of the buffer.  That is,\nthis function uses text properties, the other uses overlays.\nCreating large numbers of buttons can also be somewhat faster\nusing `make-text-button'.  Note, however, that if there is an existing\nface property at the site of the button, the button face may not be visible.\nYou may want to use `make-button' in that case.\n\nIf the property `button-data' is present, it will later be used\nas the argument for the `action' callback function instead of the\ndefault argument, which is the button itself.\n\nBEG can also be a string, in which case a copy of it is made into\na button and returned.\n\nAlso see `insert-text-button'.\n\n(fn BEG END &rest PROPERTIES)" "Insert a button with the label LABEL.\nThe remaining PROPERTIES arguments form a plist of PROPERTY VALUE\npairs, specifying properties to add to the button.\nIn addition, the keyword argument :type may be used to specify a\n`button-type' from which to inherit other properties; see\n`define-button-type'.\n\nThis function is like `insert-button', except that the button is\nactually part of the text instead of being a property of the buffer.\nCreating large numbers of buttons can also be somewhat faster using\n`insert-text-button'.\n\nAlso see `make-text-button'.\n\n(fn LABEL &rest PROPERTIES)" "Return the button at position POS in the current buffer, or nil.\nIf the button at POS is a text property button, the return value\nis a marker pointing to POS.\n\n(fn POS)" "Return the next button after position POS in the current buffer.\nIf COUNT-CURRENT is non-nil, count any button at POS in the search,\ninstead of starting at the next button.\n\n(fn POS &optional COUNT-CURRENT)" "Return the previous button before position POS in the current buffer.\nIf COUNT-CURRENT is non-nil, count any button at POS in the search,\ninstead of starting at the next button.\n\n(fn POS &optional COUNT-CURRENT)" "Perform the action specified by a button at location POS.\nPOS may be either a buffer position or a mouse-event.  If\nUSE-MOUSE-ACTION is non-nil, invoke the button's `mouse-action'\nproperty instead of its `action' property; if the button has no\n`mouse-action', the value of `action' is used instead.\n\nThe action in both cases may be either a function to call or a\nmarker to display and is invoked using `button-activate' (which\nsee).\n\nPOS defaults to point, except when `push-button' is invoked\ninteractively as the result of a mouse-event, in which case, the\nmouse event is used.\n\nIf there's no button at POS, do nothing and return nil, otherwise\nreturn t.\n\nTo get a description of the function that will be invoked when\npushing a button, use the `button-describe' command.\n\n(fn &optional POS USE-MOUSE-ACTION)" "Evaluate BUTTON's `help-echo' property and return its value.\nIf the result is non-nil, pass it through `substitute-command-keys'\nbefore returning it, as is done for `show-help-function'.\n\n(fn BUTTON)" "Move to the Nth next button, or Nth previous button if N is negative.\nIf N is 0, move to the start of any button at point.\nIf WRAP is non-nil, moving past either end of the buffer continues from the\nother end.\nIf DISPLAY-MESSAGE is non-nil, the button's `help-echo' property\nis displayed.  Any button with a non-nil `skip' property is\nskipped over.\n\nIf NO-ERROR, return nil if no further buttons could be found\ninstead of erroring out.\n\nReturns the button found.\n\n(fn N &optional WRAP DISPLAY-MESSAGE NO-ERROR)" "Move to the Nth previous button, or Nth next button if N is negative.\nIf N is 0, move to the start of any button at point.\nIf WRAP is non-nil, moving past either end of the buffer continues from the\nother end.\nIf DISPLAY-MESSAGE is non-nil, the button's `help-echo' property\nis displayed.  Any button with a non-nil `skip' property is\nskipped over.\n\nIf NO-ERROR, return nil if no further buttons could be found\ninstead of erroring out.\n\nReturns the button found.\n\n(fn N &optional WRAP DISPLAY-MESSAGE NO-ERROR)" "Describe a button's PROPERTIES (an alist) in a *Help* buffer.\nThis is a helper function for `button-describe', in order to be possible to\nuse `help-setup-xref'.\n\nEach element of PROPERTIES should be of the form (PROPERTY . VALUE).\n\n(fn PROPERTIES)" "Display a buffer with information about the button at point.\n\nWhen called from Lisp, pass BUTTON-OR-POS as the button to describe, or a\nbuffer position where a button is present.  If BUTTON-OR-POS is nil, the\nbutton at point is the button to describe.\n\n(fn &optional BUTTON-OR-POS)" "Make STRING into a button and return it.\nWhen clicked, CALLBACK will be called with the DATA as the\nfunction argument.  If DATA isn't present (or is nil), the button\nitself will be used instead as the function argument.\n\n(fn STRING CALLBACK &optional DATA)"]B((native-comp-speed . 2) (native-comp-debug . 0) (gccjit 12 2 0))f86cb07e053e173564cc37e0aa53674189493b.debugN|1�.shstrtab.note.gnu.build-id.gnu.hash.dynsym.dynstr.rela.dyn.rela.plt.init.text.fini.eh_frame_hdr.eh_frame.init_array.fini_array.dynamic.got.got.plt.data.bss.gnu_debuglink��$���o���(pp0��|8 BB  0LPPGpp@R��1X�B�B^�B�BLl D D	v��������������P���(�E�(E"E��$E4XE�

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